// Programs 0;CONFIG0.RES0.INSTANCE0;MOTOR; // Variables 0;FB;CONFIG0.RES0.INSTANCE0;CONFIG0.RES0.INSTANCE0;MOTOR; 1;VAR;CONFIG0.RES0.INSTANCE0.START;CONFIG0.RES0.INSTANCE0.START;BOOL; 2;VAR;CONFIG0.RES0.INSTANCE0.STOP;CONFIG0.RES0.INSTANCE0.STOP;BOOL; 3;VAR;CONFIG0.RES0.INSTANCE0.DELAY;CONFIG0.RES0.INSTANCE0.DELAY;TIME; 4;VAR;CONFIG0.RES0.INSTANCE0.RUNNING;CONFIG0.RES0.INSTANCE0.RUNNING;BOOL; 5;FB;CONFIG0.RES0.INSTANCE0.RS0;CONFIG0.RES0.INSTANCE0.RS0;RS; 6;VAR;CONFIG0.RES0.INSTANCE0.RS0.EN;CONFIG0.RES0.INSTANCE0.RS0.EN;BOOL; 7;VAR;CONFIG0.RES0.INSTANCE0.RS0.ENO;CONFIG0.RES0.INSTANCE0.RS0.ENO;BOOL; 8;VAR;CONFIG0.RES0.INSTANCE0.RS0.S;CONFIG0.RES0.INSTANCE0.RS0.S;BOOL; 9;VAR;CONFIG0.RES0.INSTANCE0.RS0.R1;CONFIG0.RES0.INSTANCE0.RS0.R1;BOOL; 10;VAR;CONFIG0.RES0.INSTANCE0.RS0.Q1;CONFIG0.RES0.INSTANCE0.RS0.Q1;BOOL; 11;FB;CONFIG0.RES0.INSTANCE0.TON0;CONFIG0.RES0.INSTANCE0.TON0;TON; 12;VAR;CONFIG0.RES0.INSTANCE0.TON0.EN;CONFIG0.RES0.INSTANCE0.TON0.EN;BOOL; 13;VAR;CONFIG0.RES0.INSTANCE0.TON0.ENO;CONFIG0.RES0.INSTANCE0.TON0.ENO;BOOL; 14;VAR;CONFIG0.RES0.INSTANCE0.TON0.IN;CONFIG0.RES0.INSTANCE0.TON0.IN;BOOL; 15;VAR;CONFIG0.RES0.INSTANCE0.TON0.PT;CONFIG0.RES0.INSTANCE0.TON0.PT;TIME; 16;VAR;CONFIG0.RES0.INSTANCE0.TON0.Q;CONFIG0.RES0.INSTANCE0.TON0.Q;BOOL; 17;VAR;CONFIG0.RES0.INSTANCE0.TON0.ET;CONFIG0.RES0.INSTANCE0.TON0.ET;TIME; 18;VAR;CONFIG0.RES0.INSTANCE0.TON0.STATE;CONFIG0.RES0.INSTANCE0.TON0.STATE;SINT; 19;VAR;CONFIG0.RES0.INSTANCE0.TON0.PREV_IN;CONFIG0.RES0.INSTANCE0.TON0.PREV_IN;BOOL; 20;VAR;CONFIG0.RES0.INSTANCE0.TON0.CURRENT_TIME;CONFIG0.RES0.INSTANCE0.TON0.CURRENT_TIME;TIME; 21;VAR;CONFIG0.RES0.INSTANCE0.TON0.START_TIME;CONFIG0.RES0.INSTANCE0.TON0.START_TIME;TIME; // Ticktime 20000000