open Globals node the_challenge(initial_ph : phase; top : bool) returns (ph : phase; sta : status; sign : sign; evt : event; scoreA, scoreB : int; time : float) var itr : interrupt; ini_sens, sens : sensors; let ini_sens = { s_road = { red = 128; green = 128; blue = 128 }; s_front = { red = 128; green = 128; blue = 128 }; s_sonar = cSONARFAR }; (ph, sta) = Vehicle.simulate(Map.read_itinerary(), ini_sens fby sens, Ok fby itr, initial_ph, top); (sign, itr, sens, evt) = City.simulate(ph, time); () = Map.soundEffects(Utilities.event_edge(evt), sta); scoreA = City.scoringA(evt, sta); time = City.wallclock(sta); scoreB = City.scoringB(ph); tel