tidy
This commit is contained in:
@@ -22,7 +22,6 @@ enum ServerStatus {
|
||||
pub struct P2PClientApp {
|
||||
remaining: std::time::Duration, // temps restant
|
||||
last_update: std::time::Instant, // pour calculer delta
|
||||
timer_started: bool,
|
||||
network_cmd_tx: Sender<NetworkCommand>,
|
||||
network_event_rx: Receiver<NetworkEvent>,
|
||||
|
||||
@@ -65,7 +64,6 @@ impl P2PClientApp {
|
||||
|
||||
Self {
|
||||
remaining: std::time::Duration::from_secs(0),
|
||||
timer_started: false,
|
||||
last_update: std::time::Instant::now(),
|
||||
network_cmd_tx: cmd_tx,
|
||||
network_event_rx: event_rx,
|
||||
@@ -106,10 +104,9 @@ impl P2PClientApp {
|
||||
|
||||
impl eframe::App for P2PClientApp {
|
||||
fn update(&mut self, ctx: &Context, _frame: &mut eframe::Frame) {
|
||||
if matches!(self.server_status, ServerStatus::Connected) && !self.timer_started {
|
||||
if matches!(self.server_status, ServerStatus::Connected) {
|
||||
self.remaining = std::time::Duration::from_secs(30 * 60);
|
||||
self.last_update = std::time::Instant::now();
|
||||
self.timer_started = true;
|
||||
}
|
||||
|
||||
let now = std::time::Instant::now();
|
||||
@@ -437,18 +434,27 @@ impl eframe::App for P2PClientApp {
|
||||
if self.show_network_window {
|
||||
match self.server_status {
|
||||
ServerStatus::Connected | ServerStatus::ConnectedHandshake => {
|
||||
let desired = egui::vec2(300.0, 0.0); // width 300, auto-height if 0
|
||||
ui.set_min_size(desired);
|
||||
ui.vertical(|ui| {
|
||||
if ui.button("Disconnect").clicked() {
|
||||
println!("Disconnecting...");
|
||||
let _ = self.network_cmd_tx.send(NetworkCommand::Disconnect());
|
||||
self.server_status = ServerStatus::NotConnected;
|
||||
self.remaining = std::time::Duration::from_secs(0);
|
||||
self.timer_started = false;
|
||||
self.show_network_window = false;
|
||||
}
|
||||
});
|
||||
egui::Window::new("Network")
|
||||
.resizable(false)
|
||||
.collapsible(false)
|
||||
.title_bar(false)
|
||||
.show(ctx, |ui| {
|
||||
let desired = egui::vec2(300.0, 0.0); // width 300, auto-height if 0
|
||||
ui.set_min_size(desired);
|
||||
ui.vertical(|ui| {
|
||||
if ui.button("Disconnect").clicked() {
|
||||
println!("Disconnecting...");
|
||||
let _ = self
|
||||
.network_cmd_tx
|
||||
.send(NetworkCommand::Disconnect());
|
||||
self.server_status = ServerStatus::NotConnected;
|
||||
self.remaining = std::time::Duration::from_secs(0);
|
||||
self.show_network_window = false;
|
||||
self.loaded_fs.clear();
|
||||
self.active_peer = None;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
ServerStatus::NotConnected => {
|
||||
egui::Window::new("Network")
|
||||
|
||||
@@ -62,18 +62,12 @@ impl ChunkNode {
|
||||
pub fn new_random() -> Self {
|
||||
let mut rng = rand::rng();
|
||||
|
||||
// Determine a random length between 1 and MAX_CHUNK_DATA_SIZE (inclusive).
|
||||
// Using +1 ensures the range is up to 1024.
|
||||
let random_len = rng.random_range(1..=MAX_CHUNK_DATA_SIZE);
|
||||
|
||||
// Initialize a vector with the random length
|
||||
let mut data = vec![0u8; random_len];
|
||||
|
||||
// Fill the vector with random bytes
|
||||
rng.fill(&mut data[..]);
|
||||
|
||||
// Since we generated the length based on MAX_CHUNK_DATA_SIZE,
|
||||
// this is guaranteed to be valid and doesn't need to return a Result.
|
||||
ChunkNode { data }
|
||||
}
|
||||
}
|
||||
@@ -188,17 +182,6 @@ fn hash(data: &[u8]) -> NodeHash {
|
||||
println!("root hash: {:?}", root_hash);
|
||||
let res: NodeHash = root_hash.try_into().expect("incorrect size");
|
||||
res
|
||||
/*let mut hasher = DefaultHasher::new();
|
||||
data.hash(&mut hasher);
|
||||
let hash_u64 = hasher.finish();
|
||||
|
||||
let mut hash_array = [0u8; FILENAME_HASH_SIZE];
|
||||
// Simple way to spread a 64-bit hash across 32 bytes for a unique-ish ID
|
||||
for i in 0..8 {
|
||||
hash_array[i] = (hash_u64 >> (i * 8)) as u8;
|
||||
}
|
||||
hash_array // The rest remains 0, satisfying the 32-byte requirement
|
||||
*/
|
||||
}
|
||||
|
||||
fn generate_random_filename() -> [u8; FILENAME_HASH_SIZE] {
|
||||
|
||||
@@ -13,7 +13,6 @@ pub fn parse_received_datum(
|
||||
let hash_name: [u8; 32] = recevied_datum[..32].try_into().expect("error");
|
||||
let value = &recevied_datum[32..datum_length];
|
||||
let value_slice = value.to_vec();
|
||||
// println!("valueslice: {:?}, {}", value_slice, value_slice.len());
|
||||
|
||||
println!(
|
||||
"((value_slice.len() - 1) / 32) {} ",
|
||||
|
||||
@@ -218,17 +218,12 @@ use crossbeam_channel::{Receiver, Sender};
|
||||
use sha2::{Digest, Sha256};
|
||||
|
||||
pub fn calculate_chunk_id(data: &[u8]) -> String {
|
||||
// 1. Create a new Sha256 hasher instance
|
||||
let mut hasher = Sha256::new();
|
||||
|
||||
// 2. Write the input data into the hasher
|
||||
hasher.update(data);
|
||||
|
||||
// 3. Finalize the hash computation and get the resulting bytes
|
||||
let hash_bytes = hasher.finalize();
|
||||
|
||||
// 4. Convert the hash bytes (array of u8) into a hexadecimal string
|
||||
// This is the common, human-readable format for cryptographic IDs.
|
||||
hex::encode(hash_bytes)
|
||||
}
|
||||
|
||||
@@ -237,15 +232,11 @@ pub fn start_p2p_executor(
|
||||
event_tx: Sender<NetworkEvent>,
|
||||
mut shared_data: Option<P2PSharedData>,
|
||||
) -> tokio::task::JoinHandle<()> {
|
||||
// Use tokio to spawn the asynchronous networking logic
|
||||
tokio::task::spawn(async move {
|
||||
// P2P/Networking Setup goes here
|
||||
|
||||
println!("Network executor started.");
|
||||
|
||||
// Main network loop
|
||||
loop {
|
||||
// Check for commands from the GUI
|
||||
if let Ok(cmd) = cmd_rx.try_recv() {
|
||||
match cmd {
|
||||
NetworkCommand::InitDownload(hash, ip, name) => {
|
||||
@@ -384,9 +375,6 @@ pub fn start_p2p_executor(
|
||||
NetworkCommand::ConnectPeer((username, _)) => {
|
||||
println!("[Network] ConnectPeer() called");
|
||||
println!("[Network] Attempting to connect to: {}", username);
|
||||
// Network logic to connect...
|
||||
// If successful, send an event back:
|
||||
// event_tx.send(NetworkEvent::PeerConnected(addr)).unwrap();
|
||||
}
|
||||
NetworkCommand::RequestFileTree(_) => {
|
||||
println!("[Network] RequestFileTree() called");
|
||||
@@ -549,18 +537,7 @@ pub fn start_p2p_executor(
|
||||
};
|
||||
println!("username created: {}", sd.cryptopair().username);
|
||||
}
|
||||
//println!("ip: {}", ip);
|
||||
}
|
||||
|
||||
//tokio::time::sleep(std::time::Duration::from_millis(5000)).await;
|
||||
|
||||
/*let res = event_tx.send(NetworkEvent::Connected());
|
||||
if let Some(error) = res.err() {
|
||||
println!(
|
||||
"[Network] Couldn't send crossbeam message to GUI: {}",
|
||||
error.to_string()
|
||||
);
|
||||
}*/
|
||||
}
|
||||
NetworkCommand::FetchPeerList(ip) => {
|
||||
println!("[Network] FetchPeerList() called");
|
||||
@@ -716,12 +693,6 @@ pub fn start_p2p_executor(
|
||||
}
|
||||
}
|
||||
|
||||
// 2. Poll network for new events (e.g., an incoming connection)
|
||||
// ...
|
||||
// When a new peer is found:
|
||||
// event_tx.send(NetworkEvent::PeerConnected("NewPeerID".to_string())).unwrap();
|
||||
|
||||
// Avoid spinning too fast
|
||||
sleep(std::time::Duration::from_millis(50)).await;
|
||||
}
|
||||
})
|
||||
@@ -762,7 +733,6 @@ async fn quick_ping(addr: &SocketAddr, timeout_ms: u64, sd: &P2PSharedData) -> b
|
||||
///
|
||||
/// sends a get request to the server to get the socket address of the given peer
|
||||
///
|
||||
|
||||
pub async fn get_socket_address(
|
||||
username: String,
|
||||
ip: String,
|
||||
|
||||
@@ -266,10 +266,6 @@ pub fn parse_message(
|
||||
|
||||
let ilength = u16::from_be_bytes(length_bytes);
|
||||
let received_address = &received_message[LENGTH..LENGTH + ilength as usize];
|
||||
println!("received_address:{:?}", received_message);
|
||||
//let addressv4 = IpAddr::V4(Ipv4Addr::from_octets(
|
||||
// received_address[0..4].try_into().expect("incorrect size"),
|
||||
//));
|
||||
let bytes: [u8; 4] = received_address[0..4].try_into().expect("incorrect size");
|
||||
let addr_v4 = Ipv4Addr::from(bytes);
|
||||
let addressv4 = IpAddr::V4(addr_v4);
|
||||
|
||||
@@ -50,7 +50,6 @@ pub fn parse_addresses(input: &String) -> Vec<SocketAddr> {
|
||||
///
|
||||
/// registers the IP addresses by sending a Hello request to the server.
|
||||
///
|
||||
|
||||
pub async fn perform_handshake(
|
||||
sd: &P2PSharedData,
|
||||
username: String,
|
||||
|
||||
Reference in New Issue
Block a user